Home > Newsroom > SIE.Blog SIE.Blog All Topics Accessibility AI Company Diversity Engineering Environment Impact Online Safety PlayStation Research An Important Update from PlayStation Studios February 27, 2024 Hermen Hulst CEO, Studio Business Group, Sony Interactive Entertainment Company PlayStation Difficult News About Our Workforce February 27, 2024 Jim Ryan President & CEO, Sony Interactive Entertainment Company Passkeys: Introducing a More Secure, More Convenient Way to Play February 26, 2024 Ryan King Senior Director, Product Management, Platform Experience Company Online Safety Customer-Centric Digital Evolution in a Disruptive Age February 15, 2024 Paul J. Walsh Senior Vice President and Head of Digital, Technology, Engineering, IT, and Operations, Sony Interactive Entertainment Company Engineering Safer Internet Day 2024: Activities to Protect Players February 5, 2024 Catherine Jensen VP, Global Consumer Experience Company Online Safety Robust Imitation Learning for Automated GameTesting January 25, 2024 Guy Moss Senior Principal Engineer – Global R&D, Sony Interactive Entertainment Research Behavioural Cloning in VizDoom January 22, 2024 Guy Moss Senior Principal Engineer – Global R&D, Sony Interactive Entertainment Research Can ChatGPT Reason? January 4, 2024 Mike Stopa Future Technology Group AI Inspiring Hope: Sony Interactive’s Commitment to Make-A-Wish December 20, 2023 SIE Communications Company Impact
An Important Update from PlayStation Studios February 27, 2024 Hermen Hulst CEO, Studio Business Group, Sony Interactive Entertainment Company PlayStation
Difficult News About Our Workforce February 27, 2024 Jim Ryan President & CEO, Sony Interactive Entertainment Company
Passkeys: Introducing a More Secure, More Convenient Way to Play February 26, 2024 Ryan King Senior Director, Product Management, Platform Experience Company Online Safety
Customer-Centric Digital Evolution in a Disruptive Age February 15, 2024 Paul J. Walsh Senior Vice President and Head of Digital, Technology, Engineering, IT, and Operations, Sony Interactive Entertainment Company Engineering
Safer Internet Day 2024: Activities to Protect Players February 5, 2024 Catherine Jensen VP, Global Consumer Experience Company Online Safety
Robust Imitation Learning for Automated GameTesting January 25, 2024 Guy Moss Senior Principal Engineer – Global R&D, Sony Interactive Entertainment Research
Behavioural Cloning in VizDoom January 22, 2024 Guy Moss Senior Principal Engineer – Global R&D, Sony Interactive Entertainment Research
Inspiring Hope: Sony Interactive’s Commitment to Make-A-Wish December 20, 2023 SIE Communications Company Impact