Home > Newsroom > SIE.Blog SIE.Blog All Topics Accessibility AI Company Diversity Engineering Environment Impact Online Safety PlayStation Research Visual Computing Group: An Exciting New Chapter June 13, 2025 SIE Communications Company Engineering Sony Interactive Staff Spotlight: A Conversation with Enya Gomes Clynch June 3, 2025 SIE Communications Engineering Environment Art and Engineering Combine to Make Insomniac’s Custom Capture Tech April 30, 2025 SIE Communications Company Engineering How Sony Interactive's Vendor Program Supports Developers for the Hero Project April 10, 2025 Hector R. Fernandez Head of Business Development, Content Ventures & Strategic Initiatives Company Engineering Haven Studios: Experimenting with ML-driven Escape Room Games April 9, 2025 Chloe Cho Game Designer, Haven Studios Engineering When Tech Meets Music March 6, 2025 SIE Communications Company Engineering SIE Goes to MIT January 8, 2025 Mike Stopa Future Technology Group Company Engineering Insights from a PlayStation Developer December 20, 2024 SIE Communications Engineering PlayStation From Vision to Reality: The Access Controller’s Impact on Gamers One Year Later December 10, 2024 SIE Communications Accessibility Engineering
Sony Interactive Staff Spotlight: A Conversation with Enya Gomes Clynch June 3, 2025 SIE Communications Engineering Environment
Art and Engineering Combine to Make Insomniac’s Custom Capture Tech April 30, 2025 SIE Communications Company Engineering
How Sony Interactive's Vendor Program Supports Developers for the Hero Project April 10, 2025 Hector R. Fernandez Head of Business Development, Content Ventures & Strategic Initiatives Company Engineering
Haven Studios: Experimenting with ML-driven Escape Room Games April 9, 2025 Chloe Cho Game Designer, Haven Studios Engineering
From Vision to Reality: The Access Controller’s Impact on Gamers One Year Later December 10, 2024 SIE Communications Accessibility Engineering